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Empire Earth II - The Art of Supremacy

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Introduces innovative African civilizations (Maasai, Zulu) rarely seen in RTS games
Tug of War multiplayer mode offers epic persistent battles across multiple maps
Three diverse campaigns with 7-8 hours of gameplay including Egyptian and futuristic stories
Native tribe assimilation adds strategic depth with unique bonuses and power-ups
French and Russian civilizations feel generic and uninspired for a paid expansion
Many balance issues, particularly with overpowered defensive buildings and towers
Territory Hotspots mode is boring variation of existing gameplay with minimal differences
Hero system feels random and adds little meaningful strategic value to battles

This expansion offers mixed value for Empire Earth II fans. The African civilizations and Tug of War mode represent genuine innovations, providing fresh strategic options and memorable multiplayer experiences. The campaigns deliver solid 7-8 hours of varied content spanning ancient Egypt to futuristic conflicts. However, significant drawbacks include the uninspired French and Russian factions that feel held back from the base game, persistent balance problems especially with defensive structures, and several half-baked features like the random hero system and Territory Hotspots mode. At the original $30 retail price, only hardcore fans will find enough value here, while casual players should consider waiting for a discount given the lack of essential content.

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Specificaties Empire Earth II - The Art of Supremacy

Gaming/Players
Online gameJa
Publiceren
Jaar van introductie2007
Platform
PlatformPC
Leeftijd
PEGI-classificatie12+
Aanbevolen leeftijd (min)12 jaar
Functies
Opties gamesOnline
Spel
Game editionBasic
Technische details
TaalversieNederlands